Amazon Braket now supports Qiskit 2.0

Amazon Braket now supports Qiskit 2.0, enabling quantum developers to use the latest version of the most popular quantum software framework with native primitives and client-side compilation capabilities. With this release, Braket provides native implementations of Qiskit’s Sampler and Estimator primitives that leverage Braket’s program sets for optimized batching, reducing execution time and costs compared to generic wrapper approaches. The native primitives handle parameter sweeps and observable measurements service-side, eliminating the need for customers to implement this logic manually. Additionally, the bidirectional circuit conversion capability enables customers to use Qiskit’s extensive compilation framework for client-side transpilation before submitting to Braket devices, providing the control and reproducibility that enterprise users and researchers require for device characterization experiments and custom compilation passes. Qiskit 2.0 support is available in all AWS Regions where Amazon Braket is available. To get started, see the Qiskit-Braket provider documentation and the Amazon Braket Developer Guide.
Quelle: aws.amazon.com

Amazon GameLift Servers enhances AWS Console for game developers with AI powered assistance

Today, Amazon GameLift Servers is launching AI-powered assistance in the AWS Console, leveraging Amazon Q Developer to provide tailored guidance for game developers. This new feature integrates specialized GameLift Servers knowledge to help customers navigate complex workflows, troubleshoot issues, and optimize their game server deployments more efficiently. Developers can now access AI-assisted recommendations for game server integration, fleet configuration, and performance optimization directly within the AWS Console via Amazon GameLift Servers. This enhancement aims to streamline decision making processes, reduce troubleshooting time, and improve overall resource utilization, leading to cost savings and better player experiences. AI-powered assistance is now available in all Amazon GameLift Servers supported regions, except AWS China. To learn more about this new feature, visit the Amazon GameLift Servers documentation.
Quelle: aws.amazon.com

Amazon EC2 C8gn instances are now available in additional regions

Starting today, Amazon Elastic Compute Cloud (Amazon EC2) C8gn instances, powered by the latest-generation AWS Graviton4 processors, are available in the AWS US East (Ohio) and Middle East (UAE) Regions. The new instances provide up to 30% better compute performance than Graviton3-based Amazon EC2 C7gn instances. Amazon EC2 C8gn instances feature the latest 6th generation AWS Nitro Cards, and offer up to 600 Gbps network bandwidth, the highest network bandwidth among network optimized EC2 instances. Take advantage of the enhanced networking capabilities of C8gn to scale performance and throughput, while optimizing the cost of running network-intensive workloads such as network virtual appliances, data analytics, CPU-based artificial intelligence and machine learning (AI/ML) inference. For increased scalability, C8gn instances offer instance sizes up to 48xlarge, up to 384 GiB of memory, and up to 60 Gbps of bandwidth to Amazon Elastic Block Store (EBS). C8gn instances support Elastic Fabric Adapter (EFA) networking on the 16xlarge, 24xlarge, 48xlarge, metal-24xl, and metal-48xl sizes, which enables lower latency and improved cluster performance for workloads deployed on tightly coupled clusters. C8gn instances are available in the following AWS Regions: US East (N. Virginia, Ohio), US West (Oregon, N.California), Europe (Frankfurt, Stockholm), Asia Pacific (Singapore, Malaysia, Sydney, Thailand), Middle East (UAE) To learn more, see Amazon C8gn Instances. To begin your Graviton journey, visit the Level up your compute with AWS Graviton page. To get started, see AWS Management Console, AWS Command Line Interface (AWS CLI), and AWS SDKs.
Quelle: aws.amazon.com